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		<title>Buffs/Debuffs - Versionsgeschichte</title>
		<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;action=history</link>
		<description>Versionsgeschichte für diese Seite in Heldenreich</description>
		<language>de</language>
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		<lastBuildDate>Sun, 03 May 2026 07:31:28 GMT</lastBuildDate>
		<item>
			<title>Sorcenkrad um 20:26, 4. Mai 2011</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=3271&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Nächstältere Version&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Version vom 20:26, 4. Mai 2011&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Buffs/Debuffs und die Folgen :&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Buffs/Debuffs und die Folgen :&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''TEILWEISE VERALTET!'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 634:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 634:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 2 - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 2 - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 3 - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 3 - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Kategorie:Skills]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-03 07:31:28 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 04 May 2011 20:26:13 GMT</pubDate>			<dc:creator>Sorcenkrad</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana um 07:31, 4. Jan. 2008</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1387&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Nächstältere Version&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Version vom 07:31, 4. Jan. 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 358:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 358:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mana Regeneration 3 - MP Regen per tick +2.74&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mana Regeneration 3 - MP Regen per tick +2.74&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mana Regeneration 4 - MP Regen per tick +3.09&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mana Regeneration 4 - MP Regen per tick +3.09&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Magnus'Chant - MP +20%, M.Atk +30%, M.Def +30%, Casting Spd.+20%, MP Regen Rate +50%, less MP consumption of magical skills 20%, Magic crit chance increases +100%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mass Block Wind Walk - Speed -10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mass Block Wind Walk - Speed -10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-03 07:31:29 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 04 Jan 2008 07:31:47 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana:&amp;#32;/* '''A''' */</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1358&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;#39;&amp;#39;&amp;#39;A&amp;#39;&amp;#39;&amp;#39;&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Nächstältere Version&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Version vom 12:21, 30. Dez. 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== '''A''' ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== '''A''' ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Accuracy - Accuracy +3, MP per tick cost varies based on your level (base is 0.2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and enchanting it for cost decreases the base cost&lt;/del&gt;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Accuracy - Accuracy +3, MP per tick cost varies based on your level (base is 0.2)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 2 - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 2 - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-03 07:31:29 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 30 Dec 2007 12:21:36 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana um 09:51, 30. Dez. 2007</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1357&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Nächstältere Version&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Version vom 09:51, 30. Dez. 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''A''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Accuracy - Accuracy +3, MP per tick cost varies based on your level (base is 0.2 and enchanting it for cost decreases the base cost)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Accuracy - Accuracy +3, MP per tick cost varies based on your level (base is 0.2 and enchanting it for cost decreases the base cost)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Acumen 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;the debuff&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;the debuff&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''B''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Battle Roar 1 - HP +10%, heals the amount added&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Battle Roar 1 - HP +10%, heals the amount added&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Battle Roar 2 - HP +15%, heals the amount added&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Battle Roar 2 - HP +15%, heals the amount added&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 96:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Bright Servitor 2 - M.Atk. +65%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Bright Servitor 2 - M.Atk. +65%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Bright Servitor 3 - M.Atk. +75%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Bright Servitor 3 - M.Atk. +75%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''C''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chant of Battle 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chant of Battle 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chant of Battle 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chant of Battle 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 161:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Curse: Weakness 2-5 - P.Atk. -20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Curse: Weakness 2-5 - P.Atk. -20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Curse: Weakness 6+ - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Curse: Weakness 6+ - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''D''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dance of Aqua Guard - Resistance to Water attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dance of Aqua Guard - Resistance to Water attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dance of Concentration - Casting Spd. +30%, Chance of casting interruption&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dance of Concentration - Casting Spd. +30%, Chance of casting interruption&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 199:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 206:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 1 - Atk. Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 1 - Atk. Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 2 - Atk. Spd. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 2 - Atk. Spd. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''E''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 211:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 220:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Evade Shot 1 - Evasion +6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Evade Shot 1 - Evasion +6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Eye of Paagrio - Critical Damage +50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Eye of Paagrio - Critical Damage +50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''F''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 242:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 253:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Frenzy 3 - P.Atk. +200%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Frenzy 3 - P.Atk. +200%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Frost Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Frost Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''G''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Gift of Queen 1 - P.Atk. +6%, Accuracy +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Gift of Queen 1 - P.Atk. +6%, Accuracy +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Gift of Queen 2 - P.Atk. +8%, Accuracy +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Gift of Queen 2 - P.Atk. +8%, Accuracy +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 270:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 283:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Guts 2 - P.Def. +150%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Guts 2 - P.Def. +150%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Guts 3 - P.Def. +200%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Guts 3 - P.Def. +200%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''H''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hamstring 1+ - Speed -50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hamstring 1+ - Speed -50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hamstring Shot - Speed -50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hamstring Shot - Speed -50%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 307:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 322:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hot Springs Malaria 10 - MP Cost -16%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hot Springs Malaria 10 - MP Cost -16%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Howl - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Howl - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''I''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 317:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 334:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Iron Will 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Iron Will 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Iron Will 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Iron Will 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''K''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kiss of Eva 1 - Breath Guage +400%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kiss of Eva 1 - Breath Guage +400%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kiss of Eva 2 - Breath Guage +600%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kiss of Eva 2 - Breath Guage +600%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''L''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 324:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 345:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''M''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Magic Barrier 1 - M.Def. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Magic Barrier 1 - M.Def. +23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Magic Barrier 2 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Magic Barrier 2 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 351:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 374:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mighty Servitor 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mighty Servitor 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mighty Servitor 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Mighty Servitor 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''P''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parry Stance - P.Def. +25%, M.Def. +25%, Speed -10%, Accuracy -4, Atk. Spd. -20%, MP regen per tick cost varies based on your level (base is 0.5)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Parry Stance - P.Def. +25%, M.Def. +25%, Speed -10%, Accuracy -4, Atk. Spd. -20%, MP regen per tick cost varies based on your level (base is 0.5)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Physical Mirror - Reflect physical debuffs at a 10% probability&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Physical Mirror - Reflect physical debuffs at a 10% probability&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 369:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 394:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;physical damage as HP, Critical +20% from behind,Critical Damage from behind +20%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;physical damage as HP, Critical +20% from behind,Critical Damage from behind +20%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''R''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage 1 - P.Atk. +45%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage 1 - P.Atk. +45%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage 2 - P.Atk. +55%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage 2 - P.Atk. +55%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 406:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 433:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rest of Chameleon - MP regen per tick -2.5, Avoid Agro 100%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rest of Chameleon - MP regen per tick -2.5, Avoid Agro 100%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Riposte Stance - Accuracy -4, Speed -10%, Atk. Spd. -20%, Reflect 30% of melee range physical damage back on the attacker, Probably to reflect a physical debuff 30%, MP regen per tick cost varies based on your level (base is 0.5)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Riposte Stance - Accuracy -4, Speed -10%, Atk. Spd. -20%, Reflect 30% of melee range physical damage back on the attacker, Probably to reflect a physical debuff 30%, MP regen per tick cost varies based on your level (base is 0.5)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''S''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sanctuary - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sanctuary - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sand Bomb 6-9 - Accuracy -9&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sand Bomb 6-9 - Accuracy -9&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 518:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 547:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Surrender to Water 1+ - Resistance against Water attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Surrender to Water 1+ - Resistance against Water attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Surrender to Wind 1+ - Resistance against Wind attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Surrender to Wind 1+ - Resistance against Wind attribute -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''T''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tact of Paagrio 1 - Evasion +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tact of Paagrio 1 - Evasion +2&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tact of Paagrio 2 - Evasion +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Tact of Paagrio 2 - Evasion +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 539:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 570:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Transfer Pain 4 - Summon absorbs 40% of the damage you take, MP regen per tick varies based on your level (base is 0.2)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Transfer Pain 4 - Summon absorbs 40% of the damage you take, MP regen per tick varies based on your level (base is 0.2)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Transfer Pain 5 - Summon absorbs 50% of the damage you take, MP regen per tick varies based on your level (base is 0.2)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Transfer Pain 5 - Summon absorbs 50% of the damage you take, MP regen per tick varies based on your level (base is 0.2)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''U''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Defense - P.Def. +1800, M.Def. +1350, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Defense - P.Def. +1800, M.Def. +1350, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Defense - P.Def. +3600, M.Def. +2700, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Defense - P.Def. +3600, M.Def. +2700, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Evasion 1 - Evasion +20&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Evasion 1 - Evasion +20&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Evasion 2 - Evasion +25&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ultimate Evasion 2 - Evasion +25&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''V''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 1 - Recover 6% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 1 - Recover 6% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 2 - Recover 7% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 2 - Recover 7% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 568:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 603:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vicious Stance 19 - P.Atk. on a critical hit +576, MP regen per tick varies based on your level (base is 0.4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vicious Stance 19 - P.Atk. on a critical hit +576, MP regen per tick varies based on your level (base is 0.4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vicious Stance 20 - P.Atk. on a critical hit +609, MP regen per tick varies based on your level (base is 0.4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vicious Stance 20 - P.Atk. on a critical hit +609, MP regen per tick varies based on your level (base is 0.4)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''W''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 591:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 628:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wyvern Aegis - P.Def. +7000, M.Def. +6000&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wyvern Aegis - P.Def. +7000, M.Def. +6000&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== '''Z''' ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 1 - Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 1 - Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 2 - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 2 - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 3 - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Zealot 3 - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-03 07:31:29 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 30 Dec 2007 09:51:15 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana um 09:38, 30. Dez. 2007</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1356&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;amp;diff=1356&amp;amp;oldid=1355&quot;&gt;Änderungen zeigen&lt;/a&gt;</description>
			<pubDate>Sun, 30 Dec 2007 09:38:34 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana um 00:59, 30. Dez. 2007</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1355&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Nächstältere Version&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Version vom 00:59, 30. Dez. 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Agility 2 - Evasion +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Agility 2 - Evasion +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Agility 3 - Evasion +4&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Agility 3 - Evasion +4&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arcane Chaos - Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angelic Icon 1 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +33, Speed +10, Atk. Spd. +10%, HP restored from heals -80%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;per tick -24&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angelic Icon 2 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +69, Speed +20, Atk. Spd. +20%, HP restored from heals -80%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angelic Icon 3 - P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +100, Speed +30, Atk. Spd. +30%, HP restored from heals -80%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arcane Chaos - Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arcane Disruption 1+ - Casting Spd. -23%&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arcane Protection - Cancel resistance +30%, Debuff resistance +20%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arcane Protection - Cancel resistance +30%, Debuff resistance +20%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Armor Crush - P.Def. -30%, M.Def. -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Armor Crush - P.Def. -30%, M.Def. -30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Queen 2 - Critical +27%, Critical Damage +22%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Queen 2 - Critical +27%, Critical Damage +22%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Queen 3+ - Critical +30%, Critical Damage +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Queen 3+ - Critical +30%, Critical Damage +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Blessing of Sagittarius - Physical Skill Reuse Delay&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Seraphim 1 - MP regen per tick +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Seraphim 1 - MP regen per tick +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Seraphim 2 - MP regen per tick +32%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Blessing of Seraphim 2 - MP regen per tick +32%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 129:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Debuff Resistance +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Debuff Resistance +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Charm of Luck - Reduce Drop Penalty&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Charm of Luck - Reduce Drop Penalty&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Clarity 1 - Skill MP Consumption -4%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Clarity 2 - Skill MP Consumption -7%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Clarity 3 - Skill MP Consumption -10%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Concentration 1 - Chance of casting interruption -18%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Concentration 1 - Chance of casting interruption -18%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Concentration 2 - Chance of casting interruption -25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Concentration 2 - Chance of casting interruption -25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 168:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 175:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dash 1 - Speed +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dash 1 - Speed +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dash 2 - Speed +66%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dash 2 - Speed +66%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Dead Eye 2 - P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +15-20%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Dead Eye 8 - P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Death Whisper 1 - Critical Damage +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Death Whisper 1 - Critical Damage +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Death Whisper 2 - Critical Damage +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Death Whisper 2 - Critical Damage +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 181:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 190:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Deflect Arrow 3 - Bow Damage -22%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Deflect Arrow 3 - Bow Damage -22%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Deflect Arrow 4 - Bow Damage -25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Deflect Arrow 4 - Bow Damage -25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Demon Wind - Amount restored from Heals -50%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Demonic Blade Dance - P.Atk. -35%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Divine Protection - Resistance to Darkness attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Divine Protection - Resistance to Darkness attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 1 - Atk. Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 1 - Atk. Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 2 - Atk. Spd. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Duelist Spirit 2 - Atk. Spd. +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Earth Chant 3 - P.Def. +15%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Elemental Protection - Resistance to Fire attribute +30%, Resistance to&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Elemental Protection - Resistance to Fire attribute +30%, Resistance to&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wind, Water, Earth attributes +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wind, Water, Earth attributes +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 202:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 216:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus 2 - Critical +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus 2 - Critical +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus 3 - Critical +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus 3 - Critical +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus Chance - Critical Chance from front -30%, Critical Chance form side&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Focus Attack 1 - Accuracy +?, Critical Damage +10-15%, Polearm can hit only 1 target&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Focus Attack 2-5 - Accuracy +?, Critical Damage +?, Polearm can hit only 1 target&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus Chance - Critical Chance from front -30%, Critical Chance form side&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+30%, Critical Chance from back +60%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+30%, Critical Chance from back +60%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 230:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 246:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Glory of Paagrio 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Glory of Paagrio 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Magic Haste Potion - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Magic Haste Potion - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Might 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Might 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Might 3 - P.Atk. +10%, does not stack with Greater Shield or Eart Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Shield 1 - P.Def. +5%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Shield 2 - P.Def. +10%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Greater Shield 3 - P.Def. +15%, does not stack with Greater Might or War Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Quick Step Potion - Speed +33&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Quick Step Potion - Speed +33&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Swift Attack Potion - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Greater Swift Attack Potion - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 246:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 268:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hawk Eye 2 - P.Def. -10%, Accuracy +8&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hawk Eye 2 - P.Def. -10%, Accuracy +8&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hawk Eye 3 - P.Def. -10%, Accuracy +10&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hawk Eye 3 - P.Def. -10%, Accuracy +10&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Herb of Magic - M.Atk. +44%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Herb of Strength - P.Atk. +25%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Heroic Berserker - Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance , Heals aremore effective&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Heroic Miracle - P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Heroic Valor - P.Atk. +250, P.Def. +500, Cancel resistance&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hex - P.Def. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hex - P.Def. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Holy Resistance 1 - Resistance to Holy attribute +15%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Holy Resistance 2 - Resistance to Holy attribute +23%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Holy Resistance 3 - Resistance to Holy attribute +30%&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Holy Weapon - Makes physical attacks Holy attribute&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Holy Weapon - Makes physical attacks Holy attribute&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hot Springs Cholera 1 - Accuracy +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Hot Springs Cholera 1 - Accuracy +3&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 268:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 298:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;tick -12, Resistance to Water attribute -20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;tick -12, Resistance to Water attribute -20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Infernal Weapon - Makes physical attacks Fire attribute&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Invigor 1 - Resistance to Bleed attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Invigor 1 - Resistance to Bleed attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Invigor 2 - Resistance to Bleed attribute +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Invigor 2 - Resistance to Bleed attribute +40%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 331:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 362:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage of Paagrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rage of Paagrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Speed +8, Atk. Spd +8%, Casting Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Speed +8, Atk. Spd +8%, Casting Spd. +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Rapid Fire 4 - P.Atk. +78, Atk. Spd. +20, bow range -300, only works with a bow&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rapid Shot 1 - Atk. Spd. with a bow +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rapid Shot 1 - Atk. Spd. with a bow +8%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rapid Shot 2 - Atk. Spd. with a bow +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rapid Shot 2 - Atk. Spd. with a bow +12%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 359:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 391:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Resist Wind 3 - Resistance to Wind attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Resist Wind 3 - Resistance to Wind attribute +30%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sanctuary - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sanctuary - P.Atk. -23%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Sand Bomb 6-9 - Accuracy -9&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Seal of Chaos 1-2 - Accuracy -6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Seal of Chaos 1-2 - Accuracy -6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Seal of Chaos 3+ - Accuracy -8&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Seal of Chaos 3+ - Accuracy -8&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 464:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 497:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 4 - Recover 9% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vampiric Rage 4 - Recover 9% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vengeance - P.Def. +5400, M.Def. +4050, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vengeance - P.Def. +5400, M.Def. +4050, Speed 0&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;War Chant 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Cry - P.Atk. +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Cry - P.Atk. +20%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Cry - P.Atk. +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;War Cry - P.Atk. +25%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 484:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 520:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;+20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wyvern Aegis - P.Def. +7000, M.Def. +6000&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wyvern Aegis - P.Def. +7000, M.Def. +6000&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Zealot 1 - Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Zealot 2 - Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Zealot 3 - Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-03 07:31:29 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 30 Dec 2007 00:59:10 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
		<item>
			<title>Axiana:&amp;#32;Die Seite wurde neu angelegt: Da viele Spieler nicht genau wissen, was die einzelnen Buffs/Debuffs machen, ist hierfür dieser Text gedacht.&lt;br&gt; Ihr könnt nachschauen die Vorteile, Nachteile und di...</title>
			<link>http://wiki.heldenreich.de/index.php?title=Buffs/Debuffs&amp;diff=1324&amp;oldid=prev</link>
			<description>&lt;p&gt;Die Seite wurde neu angelegt: Da viele Spieler nicht genau wissen, was die einzelnen Buffs/Debuffs machen, ist hierfür dieser Text gedacht.&amp;lt;br&amp;gt; Ihr könnt nachschauen die Vorteile, Nachteile und di...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Da viele Spieler nicht genau wissen, was die einzelnen Buffs/Debuffs machen, ist hierfür dieser Text gedacht.&amp;lt;br&amp;gt;&lt;br /&gt;
Ihr könnt nachschauen die Vorteile, Nachteile und die Wirkungsweise.&amp;lt;br&amp;gt;&lt;br /&gt;
Die Voraussetzungen für das Erlernen oder das Ausführen der Fähigkeiten werden hier nicht aufgeschrieben das könnt Ihr der Beschreibung beim Lernen der Fähigkeit entnehmen.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Buffs/Debuffs und die Folgen :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Acumen 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Acumen 2 - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Acumen 3 - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Advanced Block 1 - Shield P.Def. +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Advanced Block 2 - Shield P.Def. +80%&amp;lt;br&amp;gt;&lt;br /&gt;
Advanced Block 3 - Shield P.Def. +100%&amp;lt;br&amp;gt;&lt;br /&gt;
Agility 1 - Evasion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Agility 2 - Evasion +3&amp;lt;br&amp;gt;&lt;br /&gt;
Agility 3 - Evasion +4&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Chaos - Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen&lt;br /&gt;
per tick -24&amp;lt;br&amp;gt;&lt;br /&gt;
Arcane Protection - Cancel resistance +30%, Debuff resistance +20%&lt;br /&gt;
Armor Crush - P.Def. -30%, M.Def. -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Assassin Servitor - Accuracy +4, Atk Speed +20%, Recover 5% of melee&lt;br /&gt;
physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Aura 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Attack Aura 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get&lt;br /&gt;
the debuff&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 1 - HP +10%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 2 - HP +15%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 3 - HP +20%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 4 - HP +25%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 5 - HP +30%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Battle Roar 6 - HP +35%, heals the amount added&amp;lt;br&amp;gt;&lt;br /&gt;
Berserker Spirit 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%,&lt;br /&gt;
Speed +5, Atk. Spd +5%, Casting Spd. +5%&amp;lt;br&amp;gt;&lt;br /&gt;
Berserker Spirit 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%,&lt;br /&gt;
Speed +8, Atk. Spd +8%, Casting Spd. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Blazing Skin 1 - Reflect 10% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Blazing Skin 2 - Reflect 15% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Blazing Skin 3 - Reflect 20% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 1 - Shield Block Rate +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 2 - Shield Block Rate +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 3 - Shield Block Rate +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 4 - Shield Block Rate +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 5 - Shield Block Rate +70%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless Shield 6 - Shield Block Rate +80%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 1 - HP +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 2 - HP +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 3 - HP +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 4 - HP +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 5 - HP +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Body 6 - HP +35%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 1 - MP +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 2 - MP +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 3 - MP +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 4 - MP +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 5 - MP +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Bless the Soul 6 - MP +35%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Noblesse - this buff falls on death but none of your other&lt;br /&gt;
buffs do&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Paagrio 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Paagrio 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Paagrio 3 - P.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Queen 1 - Critical +25%, Critical Damage +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Queen 2 - Critical +27%, Critical Damage +22%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Queen 3+ - Critical +30%, Critical Damage +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Seraphim 1 - MP regen per tick +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Seraphim 2 - MP regen per tick +32%&amp;lt;br&amp;gt;&lt;br /&gt;
Blessing of Seraphim 3+ - MP regen per tick +35%&amp;lt;br&amp;gt;&lt;br /&gt;
Blinding Blow - Speed +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Blizzard - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Block Shield - P.Def. -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Block Wind Walk - Speed -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 1 - HP +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 2 - HP +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 3 - HP +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 4 - HP +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 5 - HP +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Body of Avatar 6 - HP +35%&amp;lt;br&amp;gt;&lt;br /&gt;
Bright Servitor 1 - M.Atk. +55%&amp;lt;br&amp;gt;&lt;br /&gt;
Bright Servitor 2 - M.Atk. +65%&amp;lt;br&amp;gt;&lt;br /&gt;
Bright Servitor 3 - M.Atk. +75%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Battle 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Battle 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Battle 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Eagle 1 - Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Eagle 2 - Accuracy +3&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Eagle 3 - Accuracy +4&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Evasion 1 - Evasion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Evasion 2 - Evasion +3&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Evasion 3 - Evasion +4&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Fire 1 - M.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Fire 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Fire 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Flame 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Flame 2 - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Flame 3 - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Fury 1 - Atk. Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Fury 2 - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Predator 1 - Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Predator 2 - Critical +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Predator 3 - Critical +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Rage 1 - Critical Damage +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Rage 2 - Critical Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Rage 3 - Critical Damage +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Revenge 1 - Reflect 10% of melee range physical damage back on&lt;br /&gt;
the attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Revenge 2 - Reflect 15% of melee range physical damage back on&lt;br /&gt;
the attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Revenge 3 - Reflect 20% of melee range physical damage back on&lt;br /&gt;
the attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Shielding 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Shielding 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Shielding 3 - P.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Vampire 1 - Recover 6% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Vampire 2 - Recover 7% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Vampire 3 - Recover 8% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Vampire 4 - Recover 9% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Chant of Victory - HP +20%, restores the HP added, Speed -20%, Accuracy&lt;br /&gt;
+4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%,&lt;br /&gt;
Debuff Resistance +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Charm of Luck - Reduce Drop Penalty&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 1 - Chance of casting interruption -18%&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 2 - Chance of casting interruption -25%&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 3 - Chance of casting interruption -36%&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 4 - Chance of casting interruption -42%&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 5 - Chance of casting interruption -48%&amp;lt;br&amp;gt;&lt;br /&gt;
Concentration 6 - Chance of casting interruption -53%&amp;lt;br&amp;gt;&lt;br /&gt;
Cripple 1-5 - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Cripple 6+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Chaos 1 - Accuracy -12&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Chaos 2+ - Accuracy -13&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Disease 1+ - Amount restored from Heals -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse Gloom - M.Def. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Abyss - M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting&lt;br /&gt;
Spd. -20%, Magic Critical Rate -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Doom - Physical+Magical Skill Silence&amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Shade 1 - P.Def. -6%, M.Def. -6%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Shade 2 - P.Def. -8%, M.Def. -8%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Shade 3+ - P.Def. -10%, M.Def. -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse: Weakness 1 - P.Atk. -17%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse: Weakness 2-5 - P.Atk. -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Curse: Weakness 6+ - P.Atk. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Aqua Guard - Resistance to Water attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Concentration - Casting Spd. +30%, Chance of casting interruption&lt;br /&gt;
-30%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Earth Guard - Resistance to Earth attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Fire - Critical Damage +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Fury - Atk. Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Inspiration - Accuracy +4&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Light - Makes physical attacks Holy attribute&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Medusa - Petrify&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Mystic - M.Atk. +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Protection - Fall damage -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Shadow - Speed -50%, Avoid Agro 100%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Siren - Magic Critical Rate +200%&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Vampire - Recover 8% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Dance of Warrior - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Dark Vortex - MP Regen per tick -12, Resistance to Darkness attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Dash 1 - Speed +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Dash 2 - Speed +66%&amp;lt;br&amp;gt;&lt;br /&gt;
Death Whisper 1 - Critical Damage +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Death Whisper 2 - Critical Damage +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Death Whisper 3 - Critical Damage +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity)&amp;lt;br&amp;gt;&lt;br /&gt;
Decrease Weight 1 - Weight Penalty +6000 (does not increase capacity)&amp;lt;br&amp;gt;&lt;br /&gt;
Decrease Weight 1 - Weight Penalty +9000 (does not increase capacity)&amp;lt;br&amp;gt;&lt;br /&gt;
Defense Aura 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Defense Aura 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Demon Wind - Amount restored from Heals -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Deflect Arrow 1 - Bow Damage -16%&amp;lt;br&amp;gt;&lt;br /&gt;
Deflect Arrow 2 - Bow Damage -19%&amp;lt;br&amp;gt;&lt;br /&gt;
Deflect Arrow 3 - Bow Damage -22%&amp;lt;br&amp;gt;&lt;br /&gt;
Deflect Arrow 4 - Bow Damage -25%&amp;lt;br&amp;gt;&lt;br /&gt;
Divine Protection - Resistance to Darkness attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Duelist Spirit 1 - Atk. Spd. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Duelist Spirit 2 - Atk. Spd. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Elemental Protection - Resistance to Fire attribute +30%, Resistance to&lt;br /&gt;
Wind, Water, Earth attributes +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Empower 1 - M.Atk. +55%&amp;lt;br&amp;gt;&lt;br /&gt;
Empower 2 - M.Atk. +65%&amp;lt;br&amp;gt;&lt;br /&gt;
(Greater) Empower 3 - M.Atk. +75%&amp;lt;br&amp;gt;&lt;br /&gt;
Entangle 1 - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Entangle 2+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Evade Shot 1 - Evasion +6&amp;lt;br&amp;gt;&lt;br /&gt;
Eye of Paagrio - Critical Damage +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4,&lt;br /&gt;
P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%,&lt;br /&gt;
Debuff Resistance +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Fire Vortex - Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per&lt;br /&gt;
tick -12, Resistance to Fire attribute -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Fist Fury - Atk. Spd. +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus 1 - Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus 2 - Critical +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus 3 - Critical +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus Chance - Critical Chance from front -30%, Critical Chance form side&lt;br /&gt;
+30%, Critical Chance from back +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from&lt;br /&gt;
front -30%, Critical Damage from back +90%&amp;lt;br&amp;gt;&lt;br /&gt;
Focus Power - Critical Damage from font -30%, Critical Damage from side&lt;br /&gt;
+30%, Critical Damage from back +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Fortune of Noblesse - drop penalty reduced&amp;lt;br&amp;gt;&lt;br /&gt;
Freezing Skin 1 - Reflect 10% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Freezing Skin 2 - Reflect 15% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Freezing Skin 3 - Reflect 20% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Freezing Strike 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Frenzy 1 - P.Atk. +100%&amp;lt;br&amp;gt;&lt;br /&gt;
Frenzy 2 - P.Atk. +150%&amp;lt;br&amp;gt;&lt;br /&gt;
Frenzy 3 - P.Atk. +200%&amp;lt;br&amp;gt;&lt;br /&gt;
Frost Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Queen 1 - P.Atk. +6%, Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Queen 2 - P.Atk. +8%, Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Queen 3+ - P.Atk. +10%, Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Seraphim 1 - Reuse Delay -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Seraphim 2 - Reuse Delay -32%&amp;lt;br&amp;gt;&lt;br /&gt;
Gift of Seraphim 3+ - Reuse Delay -35%&amp;lt;br&amp;gt;&lt;br /&gt;
Glory of Paagrio 1 - M.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Glory of Paagrio 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Glory of Paagrio 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Greater Magic Haste Potion - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Greater Quick Step Potion - Speed +33&amp;lt;br&amp;gt;&lt;br /&gt;
Greater Swift Attack Potion - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;br /&gt;
Guidance 1 - Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Guidance 2 - Accuracy +3&amp;lt;br&amp;gt;&lt;br /&gt;
Guidance 3 - Accuracy +4&amp;lt;br&amp;gt;&lt;br /&gt;
Guts 1 - P.Def. +100%&amp;lt;br&amp;gt;&lt;br /&gt;
Guts 2 - P.Def. +150%&amp;lt;br&amp;gt;&lt;br /&gt;
Guts 3 - P.Def. +200%&amp;lt;br&amp;gt;&lt;br /&gt;
Hamstring 1+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Hamstring Shot - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Haste 1 - Atk. Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Haste 2 - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;br /&gt;
Haste Potion - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Hawk Eye 1 - P.Def. -10%, Accuracy +6&amp;lt;br&amp;gt;&lt;br /&gt;
Hawk Eye 2 - P.Def. -10%, Accuracy +8&amp;lt;br&amp;gt;&lt;br /&gt;
Hawk Eye 3 - P.Def. -10%, Accuracy +10&amp;lt;br&amp;gt;&lt;br /&gt;
Hex - P.Def. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Holy Weapon - Makes physical attacks Holy attribute&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 1 - Accuracy +3&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 2 - Accuracy +6, Evasion -3&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 3 - Accuracy +8, Evasion -3&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 4 - Accuracy +10, Evasion -3&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 5 - Accuracy +6, Evasion -5&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 6-7 - Evasion -5&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 8-9 - Evasion -8&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Cholera 10 - Evasion -10&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 1 - Casting Spd. +4%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 2 - Casting Spd. +8%, MP Cost -4%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 3 - Casting Spd. +12%, MP Cost -4%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 4 - Casting Spd. +16%, MP Cost -4%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 5 - Casting Spd. +8%, MP Cost -8%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 6-7 - MP Cost -8%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 8-9 - MP Cost -12%&amp;lt;br&amp;gt;&lt;br /&gt;
Hot Springs Malaria 10 - MP Cost -16%&amp;lt;br&amp;gt;&lt;br /&gt;
Howl - P.Atk. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Ice Bolt 1+ - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per&lt;br /&gt;
tick -12, Resistance to Water attribute -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Invigor 1 - Resistance to Bleed attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Invigor 2 - Resistance to Bleed attribute +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Invigor 3 - Resistance to Bleed attribute +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Will 1 - M.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Will 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Will 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Kiss of Eva 1 - Breath Guage +400%&amp;lt;br&amp;gt;&lt;br /&gt;
Kiss of Eva 2 - Breath Guage +600%&amp;lt;br&amp;gt;&lt;br /&gt;
Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy&lt;br /&gt;
attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Lionheart 1 - Resistance to Shock, Hold, Sleep, Paralyze attributes +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Barrier 1 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Barrier 2 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Haste Potion - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Magical Mirror - Reflect magical debuffs at a 10% probability&amp;lt;br&amp;gt;&lt;br /&gt;
Majesty 1 - P.Def. +7%, Evasion -2&amp;lt;br&amp;gt;&lt;br /&gt;
Majesty 2 - Evasion -4&amp;lt;br&amp;gt;&lt;br /&gt;
Majesty 3 - Evasion -6&amp;lt;br&amp;gt;&lt;br /&gt;
Mana Regeneration 1 - MP Regen per tick +1.72&amp;lt;br&amp;gt;&lt;br /&gt;
Mana Regeneration 2 - MP Regen per tick +2.16&amp;lt;br&amp;gt;&lt;br /&gt;
Mana Regeneration 3 - MP Regen per tick +2.74&amp;lt;br&amp;gt;&lt;br /&gt;
Mana Regeneration 4 - MP Regen per tick +3.09&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Block Wind Walk - Speed -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Curse of Shade 2 - P.Def. -8%, M.Def. -8%&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Curse of Shade 3+ - P.Def. -10%, M.Def. -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Shield Block - P.Def. -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Mass Slow 1+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60%&amp;lt;br&amp;gt;&lt;br /&gt;
Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70%&amp;lt;br&amp;gt;&lt;br /&gt;
Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%&amp;lt;br&amp;gt;&lt;br /&gt;
Might 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Might 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Might 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Mighty Servitor 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Mighty Servitor 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Mighty Servitor 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Mirror - Reflect physical debuffs at a 10% probability&amp;lt;br&amp;gt;&lt;br /&gt;
Poltergeist Cubic - P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Potion of Alacrity - Atk. Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Power Break 1-2 - P.Atk. -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Power Break 3+ - P.Atk. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Power of Paagrio 1 - P.Atk. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Power of Paagrio 2 - P.Atk. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Power of Paagrio 3 - P.Atk. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Prayer 1 - Heal Power +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Prayer 2 - Heal Power +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Prayer 3 - Heal Power +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Prophecy of Fire - HP +20%, HP added is restored, P.Atk. +10%, P.Def.&lt;br /&gt;
+20%, Accuracy +4, Speed -10%, Atk. Spd. +20%,Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Prophecy of Water - MP regen per tick +20%, M.Atk. +20%, M.Def. +20%,&lt;br /&gt;
Speed -20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee&lt;br /&gt;
physical damage as HP, Critical +20% from behind,Critical Damage from behind +20%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Rage 1 - P.Atk. +45%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;br /&gt;
Rage 2 - P.Atk. +55%, P.Def. -20%, Evasion -3&amp;lt;br&amp;gt;&lt;br /&gt;
Rage of Paagrio 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%,&lt;br /&gt;
Speed +5, Atk. Spd +5%, Casting Spd. +5%&amp;lt;br&amp;gt;&lt;br /&gt;
Rage of Paagrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%,&lt;br /&gt;
Speed +8, Atk. Spd +8%, Casting Spd. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Rapid Shot 1 - Atk. Spd. with a bow +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Rapid Shot 2 - Atk. Spd. with a bow +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect Damage 1 - Reflect 10% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect Damage 2 - Reflect 15% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Reflect Damage 3 - Reflect 20% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Regeneration 1 - HP regen per tick +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Regeneration 2 - HP regen per tick +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Regeneration 3 - HP regen per tick +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Aqua 1 - Resistance to Water attribute +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Aqua 2 - Resistance to Water attribute +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Aqua 3 - Resistance to Water attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Fire 1 - Resistance to Fire attribute +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Fire 2 - Resistance to Fire attribute +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Fire 3 - Resistance to Fire attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Poison 1 - Resistance to Poison attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Poison 2 - Resistance to Poison attribute +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Poison 3 - Resistance to Poison attribute +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Shock 1 - Resistance to Shock attribute +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Shock 2 - Resistance to Shock attribute +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Shock 3 - Resistance to Shock attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Shock 4 - Resistance to Shock attribute +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Wind 1 - Resistance to Wind attribute +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Wind 2 - Resistance to Wind attribute +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Resist Wind 3 - Resistance to Wind attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Sanctuary - P.Atk. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Chaos 1-2 - Accuracy -6&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Chaos 3+ - Accuracy -8&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Despair - P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%,&lt;br /&gt;
Critical Damage -30%, Speed -20%, Atk. Spd. -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Disease - HP restored from heals -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Scourge 1+ - HP regen per tick set to 0&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Slow 1 - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Slow 2+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Suspension 1+ - Reuse delay +200%&amp;lt;br&amp;gt;&lt;br /&gt;
Seal of Winter - Atk. Spd. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Haste 1 - Atk. Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Haste 2 - Atk. Spd. +33%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Magic Shield 1 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Magic Shield 2 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Physical Shield 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Physical Shield 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Physical Shield 3 - P.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Ultimate Defense 1 - P.Def. +1800, M.Def. +1350, Speed 0&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Ultimate Defense 2 - P.Def. +3600, M.Def. +2700, Speed 0&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Windwalk 1 - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Servitor Windwalk 2 - Speed +33&amp;lt;br&amp;gt;&lt;br /&gt;
Shield 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield 3 - P.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield of Paagrio 1 - Shield Block Rate +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield of Paagrio 2 - Shield Block Rate +40%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield of Paagrio 3 - Shield Block Rate +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Shield Slam - Physical skill silence&amp;lt;br&amp;gt;&lt;br /&gt;
Shock Blast - P.Def. -30%, M.Def. -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Sight of Paagrio 1 - Accuracy +2&amp;lt;br&amp;gt;&lt;br /&gt;
Sight of Paagrio 2 - Accuracy +3&amp;lt;br&amp;gt;&lt;br /&gt;
Sight of Paagrio 3 - Accuracy +4&amp;lt;br&amp;gt;&lt;br /&gt;
Slow 1 - Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Slow 2+ - Speed -50%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 1 - P.Atk. +110, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 2 - P.Atk. +119, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 3 - P.Atk. +129, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 4 - P.Atk. +138, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 5 - P.Atk. +148, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 6 - P.Atk. +158, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 7 - P.Atk. +167, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Snipe 8 - P.Atk. +177, Accuracy +2, Critical +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Champion - Reuse Delay -30%, MP Cost -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Earth - P.Def. +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Flame Guard - Resistance to Fire attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Hunter - Critical +100%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Invocation - Resistance to Darkness attribute +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Life - HP regen per tick +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Meditation - MP regen per tick +20%, MP Cost -10%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Renewal - Physical Skill Reuse Delay -30%, MP cost -5%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Storm Guard - Resistance to Wind attribute +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Vengeance - Reflect 20% of melee range physical damage back on the&lt;br /&gt;
attacker&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Vitality - HP +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Warding - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Water - Evasion +3&amp;lt;br&amp;gt;&lt;br /&gt;
Song of Wind - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Soul of Paagrio - M.Atk. +75%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul of Sagitarrius 1 - MP +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul of Sagitarrius 2 - MP +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul of Sagitarrius 3 - MP +20%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul of Sagitarrius 4 - MP +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Shield 1 - P.Def. +8%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Shield 2 - P.Def. +12%&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Shield 3 - P.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Speed of Paagrio 1 - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Speed of Paagrio 2 - Speed +33&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit Barrier 1 - M.Def. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit Barrier 2 - M.Def. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit Barrier 3 - M.Def. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Sprint 1 - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Sprint 2 - Speed +33&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Earth 1 - Resistance against Earth attribute -25%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Earth 2+ - Resistance against Earth attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Fire 1-3 - Resistance against Fire attribute -25%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Fire 4+ - Resistance against Fire attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Poison 1-3 - Resistance against Poison attribute -25%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Poison 4+ - Resistance against Poison attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Water 1+ - Resistance against Water attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Surrender to Wind 1+ - Resistance against Wind attribute -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Tact of Paagrio 1 - Evasion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Tact of Paagrio 2 - Evasion +3&amp;lt;br&amp;gt;&lt;br /&gt;
Tact of Paagrio 3 - Evasion +4&amp;lt;br&amp;gt;&lt;br /&gt;
Thrill Fight 1 - Speed -20%, Atk. Spd. +5%&amp;lt;br&amp;gt;&lt;br /&gt;
Thrill Fight 2 - Speed -20%, Atk. Spd. +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Touch of Death - Max CP -90%, Resist Debuffs -30%, Heals are 30% less&lt;br /&gt;
effective&amp;lt;br&amp;gt;&lt;br /&gt;
Touch of Life - Resist against Cancel +60%, Resist Debuffs 30%, Heals are&lt;br /&gt;
30% more effective&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Bear - P.Atk. +20%, Speed -30%&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Bison - P.Atk. +10%, Critical +200&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Ogre - HP +20%, P.Atk. +7%, P.Def. +15%, Accuracy +3, Evasion&lt;br /&gt;
-10, Speed -30%, heals the HP it adds&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Puma - P.Def. -20%, Evasion +3, Atk. Spd. +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Rabbit - P.Atk. -99%, Evasion +25, Speed +50%&amp;lt;br&amp;gt;&lt;br /&gt;
Totem Spirit Wolf - Speed +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Ultimate Defense - P.Def. +1800, M.Def. +1350, Speed 0&amp;lt;br&amp;gt;&lt;br /&gt;
Ultimate Defense - P.Def. +3600, M.Def. +2700, Speed 0&amp;lt;br&amp;gt;&lt;br /&gt;
Ultimate Evasion 1 - Evasion +20&amp;lt;br&amp;gt;&lt;br /&gt;
Ultimate Evasion 2 - Evasion +25&amp;lt;br&amp;gt;&lt;br /&gt;
Vampiric Rage 1 - Recover 6% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Vampiric Rage 2 - Recover 7% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Vampiric Rage 3 - Recover 8% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Vampiric Rage 4 - Recover 9% of melee physical damage as HP&amp;lt;br&amp;gt;&lt;br /&gt;
Vengeance - P.Def. +5400, M.Def. +4050, Speed 0&amp;lt;br&amp;gt;&lt;br /&gt;
War Cry - P.Atk. +20%&amp;lt;br&amp;gt;&lt;br /&gt;
War Cry - P.Atk. +25%&amp;lt;br&amp;gt;&lt;br /&gt;
Warrior Servitor - HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed&lt;br /&gt;
-10%, Atk. Spd. +20%, HP added is healed,Debuff resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Wild Defense - Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400%&amp;lt;br&amp;gt;&lt;br /&gt;
Wild Magic 1 - Magic Critical rate +200%&amp;lt;br&amp;gt;&lt;br /&gt;
Wild Magic 2 - Magic Critical rate +300%&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Shackle 1 - Atk. Spd. -17%&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Shackle 2-5 - Atk. Spd. -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Shackle 6+ - Atk. Spd. -23%&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Vortex - Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per&lt;br /&gt;
tick -12, Resistance to Wind attribute -20%&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Walk 1 - Speed +20&amp;lt;br&amp;gt;&lt;br /&gt;
Wind Walk 2 - Speed +33&amp;lt;br&amp;gt;&lt;br /&gt;
Wisdom of Paagrio 1 - Casting Spd. +15%&amp;lt;br&amp;gt;&lt;br /&gt;
Wisdom of Paagrio 2 - Casting Spd. +23%&amp;lt;br&amp;gt;&lt;br /&gt;
Wisdom of Paagrio 3 - Casting Spd. +30%&amp;lt;br&amp;gt;&lt;br /&gt;
Wizard Servitor - MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk.&lt;br /&gt;
+20%, Casting Spd. +20%,Magic Critical Rate +100%, Debuff Resistance +10%&amp;lt;br&amp;gt;&lt;br /&gt;
Wyvern Aegis - P.Def. +7000, M.Def. +6000&amp;lt;br&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 28 Dec 2007 12:07:40 GMT</pubDate>			<dc:creator>Axiana</dc:creator>			<comments>http://wiki.heldenreich.de/w/Diskussion:Buffs/Debuffs</comments>		</item>
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